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Icefire Warhymn League (IWL) Guide

Full guide to the IWL auto-tournament, now open from Gen 4+ — 300 Testaments just for registering, Labyrinth-style formation strategies, 10-match qualifiers and the top-64 Bo3 bracket, risk-free predictions (2x on win, full refund on loss), and shop priorities.

공략노트·Source: Ton (TontonYouTube) IWL guide · compiled 2026-08-06 · cross-checked with the official Century Games FAQ and whiteoutsurvival.wiki · first Gen4+ edition (provisional strategy)

One-line takeaway — Register no matter what (300 Warhymn Testaments just for signing up). Battles run like Labyrinth (Land of Heroes / Gaia's Heart) in a fully automated tournament — you don't even need to log in for the matches. The top-64 bracket belongs to whales with 2–3 gear sets, but predictions pay 2x on a win and refund everything on a loss, so bet every round. Spend Testaments on Mithril first, then save toward the island building. Testaments carry over to the next edition.

📋 Overview

1Solo auto-tournament

No troop losses · no alliance restrictions. The description says "arena", but battles actually play out like Labyrinth — 3 marches, Expedition skills (not arena skills).

2Entry requirements

Your state must be 2 weeks past unlocking Gen 4 heroes, with Furnace Lv.30 (i.e. after the War Academy). Roughly 50 zones × 15–20 states per zone; the ranking only shows your zone's top 64. Previously Gen 12+ — a big expansion.

3How stats are counted

Almost everything is included: troops, hero levels/stars/skills/gear, pets (always active), and all-around buffs like Geronimo/Natalia. Temporary buffs and titles do not count — you can't boost on match day.

4Now a monthly event

It has landed on SvS week twice in a row. League missions (gathering, Polar Terror, speedups, contributions) overlap naturally with SvS prep.

🗓️ Weekly timeline official FAQ + wiki · UTC

DayPhaseTime (UTC)
SunPreview
Mon–TueSign-up + register 3 formationsuntil the Tue→Wed reset
WedQualifiers — 10 automated matches · 3 losses = out · top 64 advanceUTC 12:00–21:00
ThuElimination 64→32→16→8 · best of 3UTC 10:00 / 16:00 / 22:00
Fri–SatPinnacle — top 8 to the championchampion crowned Sat UTC 11:00

※ A prediction window opens between rounds. Depending on your timezone some rounds land at awkward hours — missing a few is fine.

✍️ Registration — everyone should do it

⭐ 300 Testaments just for registering

Your 3 registered formations are used both for the tournament and for predictions, and they persist into the next event. An unset formation counts as an automatic defeat, so even the weakest account should finish registration and formation setup.

Registered march power shows much higher than in Labyrinth because nearly every stat source is included — and conversely, buffs and titles can't influence it.

⚔️ Formation strategy Gen 4+ · widgets don't matter (heroes are for their skills)

Default setup — solid for most players

MarchLineupRatio (Inf/Lancer/MM)
1Best infantry + best lancer + all-troop-buff marksman (Alonzo/Greg; Bradley from G7+)60/40/0
22nd infantry + best marksman + Mia (needs no gear)54/3/43 or 48/4/48
3Best three remaining heroes50/20/30

※ A winning march may fight more than once per match and needs to tank → the Mia march is worth testing at 54/4/42 with slightly more infantry.

Alternative — G7/8+, stronger if you own more gear sets

MarchLineupRatio (Inf/Lancer/MM)
1Best infantry + best marksman + Mia48/4/48
22nd infantry + 2nd marksman + Molly (no gear needed · widgets don't work)50/0/50
3Best lancer + 3rd infantry + all-troop-buff marksman (Alonzo/Greg/Bradley)60/40/0

💡 The principle — gear splitting

Mia, Molly and the all-troop-buff marksman are three heroes that need no gear, letting you concentrate your limited gear on the damage heroes. With Molly you don't need the 4% infantry slot, so 50/50 works. To seriously contend for the bracket you want 3 infantry sets · 2 marksman sets · 1 lancer set (a 2nd lancer set can go to Mia for a small boost).

Ton's Gen 7 example: ① Edith + Bradley + Mia 48/4/48 · ② Wu Ming + Wayne + Molly 50/50 · ③ Gordon (or Renee) + 3rd infantry + Greg/Alonzo 60/40. Alliances can build per-generation default lineups and share them. Test what works for you in Land of Heroes / Gaia's Heart beforehand.

🏆 Qualifiers & bracket mechanics

Wed10 qualifier matches

Automated throughout the day (point system). 3 losses = instant elimination. Last edition on S6, every qualifier finished 10-0 or 9-1 — nobody made it with 8 wins.

!Power isn't everything

Power heavily influences outcomes, but selection is decided by the results of the 10 matches. Balance your best heroes and gear against the best ratio.

ThuBest of 3

Labyrinth-style battles are high-variance, so each match runs 3 rounds. 2 wins advance · 2 losses eliminate, no rematches.

💤Fully automated

No need to be online. Ton would love the bracket expanded to 128/256/1000+ so everyone could compete (server load is the likely blocker).

🔮 Predictions — no downside, always bet official rules

RuleDetail
WinReceive 2x the Testaments you staked
LoseFull refund of your stake — effectively zero risk
LimitsMax 200 per match · one chief per match · no cancelling · your zone's matches only
TimingBetween rounds · the previous round must finish before you can predict again

⚠️ How to pick

Many matchups have huge power gaps, so predictions are easy — but glance at the heroes to filter out dormant whale accounts with legacy power and weak current heroes. There's no finals multiplier like Tundra Arms League, so predictions alone won't buy out the shop.

🎟️ Testaments & shop Warhymn Testaments · carry over (no expiry)

ItemDetail
IncomeRegistration 300 + league missions (gathering · Polar Terror · speedups · contributions — done naturally during SvS week) + bracket match rewards + predictions
Shop priority① Mithril → ② save (carry over) toward the island building (defense stats) → then construction materials. Non-qualifiers can't buy everything (last edition's math barely covered the building)
Top rewardsChampion city skin (gorgeous new one) · march skin (13–14 day limited style)
Top-16 state shareSame state as a top-16 finisher + Furnace Lv.20+ → state rewards, stacking per qualifier (Frostdragon-Tyrant-style; where to claim still to be confirmed)

※ Whether the island building can be upgraded further with regular decoration materials still needs verification (Ton hasn't confirmed either). Will update when shop value sheets appear.

✅ Checklist

1Mon–Tue: register

Set all 3 formations — unset means auto-defeat. 300 Testaments for signing up

2Test formations

Compare the default vs alternative setups in Land of Heroes / Gaia's Heart

3League missions

They overlap with SvS — play normally, just remember to claim

4Bet every round

Losses refund — stake up to 200 whenever a window opens (check heroes first)

5Shop

Mithril first; bank leftover Testaments toward the island building

⚠️ First Gen4+ edition, so this is a provisional strategy — prediction caps, shop stock and reward placement may change between editions; this guide will be updated as data comes in.