전체 공략

Building Alliance Championship Lanes

Registered ratios no longer cluster at 50/20/30, so opposing power has to be normalized before you compare it. How to read an opponent's lane pattern from four data points, and why SS/mid/mid beats strong/strong/weak.

공략노트·Ton (TontonYouTube) AC lane composition guide · companion to the Alliance Championship guide · original video

The premise

Lane maths used to be easy because almost everyone registered 50/20/30. Now you run into a spread of registered ratios. Three show up: 50/20/30 (most) · 60/40 and 48/48 · all-in Lancer or Marksman.

⚠️ T12 Lancers buff Infantry and Marksmen heavily → keep at least one Lancer (to trigger the skill) even in a Marksman ratio. (A Lancer ratio does not need Marksmen.)

🔢 Converting power the number shown depends on the ratio

If an opponent registered 48/48, you have to normalize their power to the baseline before comparing.

Registered ratioExample power (no pets)Normalized
50/20/307,746baseline
Marksman ratio~7,xxx×1.083 (about 8.3%)
Lancer ratio6,248×1.19 (about 19–20%)

※ These multipliers are from Ton's account and generation — run the registration test on your own account to get yours. Adding pets and 10% deployment capacity moves them little (Lancer ~20%, Marksman ~8–9%). Even a Marksman ratio that is only 4% Lancer gains power if you put your best gear on Mia.

🔍 Reading the opponent's lanes the 80/20 method

1Compare only what matters

From the battle report, compare the power of the 1st, 10th, 20th and last players.

2Find the pattern

Decide whether the lanes are strong / weak / strong (S = strong, SS = very strong). Most alliances run strong / strong / weak.

3Track it

For repeat opponents, keep a spreadsheet tab per alliance recording lanes, ratios and patterns → once the data builds up you can predict them.

Registration also shows whether pets and buffs (20%/10%) are in play → PM your own members who registered without pets. Power includes pets and buffs.

⚔️ Lane strategy

StrategyVerdictWhy
SS / mid / mid (Ton's preference)RecommendedAgainst their strong/strong/weak, your SS takes one of their strong lanes with margin, and both of your mid lanes beat their weak lane → a 2-of-3 win. Their ordering does not matter
Strong / strong / weakNot preferredDoes not work well for him (Ton greys it out)
Mid / mid / midSituationalWhen you are far weaker, secures at least one lane for ranking and rewards. Pointless if they run strong/strong — you lose two lanes → use carefully
Your lanes
Theirs (strong/strong/weak)
SS very strong
▶ wins
strong
mid
▶ wins
weak
mid
vs
strong
→ one strong lane plus their weak one: a 2-of-3 win secured

⚠️ Rules for distributing power

Each lane has a floor set by the power of ranks 41–60 — you cannot go under it. Match your SS against their strong lane with enough margin to be sure (175–178 rather than 172, say).

Every troop only plays twice → depending on lane power and ordering you can run out of troops and lose. The cause of a loss is sometimes exhaustion, not strength.

🚫 Why the alliance needs one ratio

If the alliance runs 50/20/30 and one member registers a Marksman ratio, their power reads high, they get placed higher, and they beat two weaker opponents. But the strong opponents get pushed onto teammates → the lane ordering breaks and the alliance loses overall. An individual win that costs the team → a single agreed ratio matters.

📄 Reports and 🧠 mind games

T12 beats T11 by a lot — T12 Lancers are strong even without the skill. A Marksman-focused dolphin registering with pets and buffs flattens a pet-less 50/20/30 opponent, because power includes both. Marksman and Lancer ratios work as well here as they do in rallies, and are often better than 50/20/30.

Predictable means countered. Play the easy matches (1, 2, 3) lightly and save your attention for the ones you must win (3, 5). There is a reverse play too: expect them to shuffle lanes and keep yours unchanged. Most opponents adjust on the fly, though, so prediction is hard.

Source: Ton (TontonYouTube) – Alliance Championship lane composition update guide
Power conversion multipliers vary by account and generation → get yours from a registration test. Tracking patterns per alliance in a spreadsheet is recommended.